• Quick - Why Should I Choose You?

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    Dave Spivey, Senior Copywriter, MGH

    I’m a consumer. I’m thinking about buying your product or service right now, at this very moment. Quickly, now – why should I? Have you given me a reason?

    Did you make me feel special? Did you offer me insider privileges if I “Like” you on Facebook? Am I on your e-mail list for discounts – especially if we’ve done business before? Even snail-mail and print coupons can work if I have a reason to consider you.

    How about TV commercials? Have you built a strong image of your brand so I know what you stand for? Is there a central idea that’s reinforced by all of your spots? Do the production values make you look cheap – or credible? Especially compared to your bigger competitors?

    Then there’s radio; that rare chance to hit me with your message while I’m out and about. But since I’m probably driving, make sure your spot cuts through the ambient noise. The writing should be crisp and engaging. It should convey your unique personality. And wherever you can, harness the power of the medium. Paint a vivid picture in my mind, rich in music, sound effects and stereo.

    Did you catch my attention with a Web banner? That’s another great place to make an offer, if you’ve done the research, and know the sites I’m likely to visit.

    Oh, and print isn’t dead yet, either. Some people – some very affluent and well-educated people – still read. Maybe I’m one of them. Have you talked to me in the right newspapers or magazines?

    Is there a PR effort to extend your reach beyond paid media? Have you hired my neighbor, rolled out a new product or supported a worthwhile cause in my community? If so, do I know about it?

    Modern marketing demands that you seize every opportunity to make sure that I’ve seen or heard your message as close to now as possible. Because as a consumer, I live in the now: the breaking news, Twitter-feed, what-have-you-done for-me-lately world. And if you haven’t prepared me for this crucial moment – when I decide whether I buy from you or someone else– you’ll lose the sale.

    I’m deciding right now. When was the last time you gave me a reason to choose you?

    Originally posted on the MGH blog.

  • Social Media Hasn’t Failed Advertising, We’ve Failed Ourselves

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    So the other day I read with interest the AdAge article called “Do Campaign Failures, High-Profile Firings Signal the End of Social Media?” It chronicled the downfall of Pepsi’s Refresh Project and Burger King’s many failed social media attempts, and it was the talk of digital and social media agencies everywhere.

    Now let me be clear – I do not subscribe to the conclusion of the article that social media is a failed experiment when it comes to affecting sales. However I do believe that these examples are case studies in where we’ve gone wrong as an industry.

    But let’s back up a bit and talk about how we got here.

    Back in the days of paid media, you forked out big bucks to get the audience you wanted – be it print, TV, whatever. You were guaranteed roughly 30 million households watching your commercial every time you bought the Cosby Show. That meant the number of eyeballs were not a metric, they were a given. The metrics ad agencies were actually held to were real business results. Did the client see a sales bump from the campaign? Did product move off the shelves?

    However with the rise of social media, the audience was not a given. We had to build an audience from scratch – it wasn’t as simple as writing a check. And so suddenly, metrics for ad agencies went from hard, real sales goals to things that had no direct connection to selling.

    Video views, “Likes,” number of fans or total reTweets became the ends instead of the ends to a means. We, as an industry, forgot what we’re really here to do – sell shit. And clients, in their attempt to quantify their efforts to their bosses, latched onto the easiest metric everyone understood. Both sides voluntarily lowered the bar and now we’re all paying the price.

    Burger King has continued to fall behind McDonalds despite industry-lauded social media efforts. Diet Coke trounced Pepsi and knocked them into third place despite tens of millions thrown at Refresh.

    Social media fansboys will shout “But Refresh was to build brand affinity, not sell more Pepsi!” If you can show me a company that is loved but doesn’t sell anything – I’ll show you a failed company.

    I’ll also show you a failed industry.

    I don’t think it’s a coincidence that as we’ve seen the rise of social media, we’ve also seen the rise of client dissatisfaction and the drop in marketing campaigns that have actually affected the bottom line. When we celebrate videos for hitting a million views instead of selling a million shoes, we’ve lost our way. When the number of “Fans” we get on Facebook is more important than the number of people who actually buy our clients’ products, it’s no wonder we’re seeing results like we’re seeing.

    Now it might not be as fun to create some crazy video that millions of people will “Like” just to see… and then have them never think twice about buying your product. But there’s nothing to say that social media can’t be used in the same way all other advertising should be used: to communicate a consumer benefit, convince them why they should choose you over the competition and get them to actually buy your product.

    --------

    Matt Morin is a freelance creative director in San Francisco and the author of The Dog & Pony Show blog. This piece was cross-posted from The San Francisco Egotist.

  • The 13 Things to Take Away from SxSW (Besides a Crippling Hangover)

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    This editorial originally appeared in the Denver Egotist

    Boulder Digital Works joined the hordes of nerds and hipsters at this year’s SxSW Interactive, and they left with some good memories. On their return to Boulder, they revisited their experiences in Austin and summarized them for all of you unable to attend this year. Here are some quick takeaways from the Interactive section of the conference. The findings have been distilled down to five categories that BDW deemed most relevant to the industry: Social/Mobile, Gamification, New Brand Practices, the Agile Model, and Applied Transmedia.

    SOCIAL / MOBILE

    Retro is the new black

    Breakfast was my favorite. Their Instaprint prototype – printing Polaroid style photos on inkless paper with images also available online – nicely crossed the divide between digital and physical. There was no client. Breakfast simply saw an opportunity to do something smart and cool and made it happen.

    – David Slayden, @dlslayden

    The “Future” of Mobile Marketing: Are We There Yet?

    PSFK’s Future of Mobile Tagging event – which featured our own Zombies Vs Hippies project – showed some case studies for 2d barcodes in mobile campaigns that were much more compelling than the typical “download an app and scan here and visit our mobile website.” But until scanning is fully integrated into the mobile device itself, it will remain a tough sell to users.

    – Josh Kadis, @kadisco

    Get off your Ass and Do Something!

    Futurist Bruce Sterling gave a rousing and scolding talk to the younger generation of attendees urging them to take action to solve world problems caused by older generations. We have the tools for easy and instant communication, so we should be organizing and activating to make the world a better place, not waiting for someone else to clean up the messes while we browse through our friends' vacation photos. “We've had the largest oil spill in the history of humanity, and two nuclear power plants are on fire. What's it going to take to get you to do something?”

    – Jon Swihart, @JonisDelicious

    GAMIFICATION

    Play Your Way to Success

    Play is the glue that keeps a brand’s community together, so keep your content playful and interesting! Consult your fan base to see what catches their eye. Be open to experimenting and keeping it real….in real time. Finally, shift before shift happens. Don’t wait until you feel comfortable.

    – Megan Newton, @megannewt

    The Game Layer: Locally Organizing for the Greater Good

    In a talk given by Seth Priebatsch, CEO of SCVNGR, he managed to get an audience (4,000 strong) to organize themselves by turning the entire hall into a giant trading pit where participants managed to arrange unequally distributed colored cards according to a diagram without any sort of leadership within 180 seconds. The activity was a metaphor for how large issues like global climate change could be tackled by locally organizing action. It was all part of his vision for the next generation of the web, something he calls “the game layer.”

    – Mike Newell, @newshorts

    Nonprofits Need to be Rewarding, Fun and Fast to Succeed

    “The Future of Nonprofits in the Digital Age” event proved overall fundraising for and engagement in nonprofits is down due to the lack of awareness concerning fundraising opportunities in the digital space – not the current economic environment. Make donating fun and rewarding with social gaming. Also, nonprofits structurally need to act more like tech startups (move quickly with limited resources) and mimic creative agency processes in order to hire and retain the talent necessary for innovation, as well as develop and implement new ideas. Listen.

    – Lauren Parker, @loparks

    NEW BRAND PRACTICES

    Your Brand is a Gut Feeling

    Designing ideas instead of objects is essential to driving sales. No longer are we able to simply brand, or re-brand products. Brands need a soul since consumers now have finely tuned BS meters. The goal is now to create a gut feeling that reinforces further innovation. Take Apple, for example.

    – Patrick Anders, @pkander

    A Company that Keeps Giving

    For TOMS shoes, it's not just about the product, it's the story behind the product. Founder Blake Marcoskie wanted to help children in need of shoes and developed the “sell a pair, give a pair” model for his business. This model has proved to be an incredibly powerful marketing tool: customers are inspired by the story, passionate about the cause and empowered to share it with everyone they know. No advertising can compete with that kind of word-of-mouth.

    – Charlotte Myerberg, @charrusse

    Slow and Steady and All that Jazz...

    Let your culture grow organically – it might be slow at first, but a unique culture is what keeps bringing people back. If you let too many people into your community too quickly, what you developed can dissolve quickly.

    – George Tong, @georgejtong

    AGILE MODEL

    Ditch the Lean Design Diet

    Agile development has seen a quick uptick in adoption, but whether it can be effectively applied to the design process to catalyze creative solutions remains to be seen. Several panelists suggested a need to eliminate excess design, but will this Spartan commoditization eventually hinder innovation?

    – Chris Znerold, @znerold

    APPLIED TRANSMEDIA

    Public Transit Patterns

    One public transit panel called for a unified data framework across cities in order to create better services around daily travel. By aggregating existing info, we can create better notification alert systems, for example. It was also noted that government does not have a strong lineage of working well with developers. Panelists included Jerry Jariyasunant (UC Berkely), Julie Blitzer (Advomatic LLC) and Michael Uffer (408 Group).

    – Emily Smith, @EmzoSmizo

    Story is King

    Technologies will continue to change, it is important we tell compelling stories and use technology as an enabler. Don’t allow it to be the whole story and avoid making the technology a gimmick. Ultimately, what’s most important is not what we make, but how we make people feel.

    – Brian Fouhy, @fouhy

    Keep It Real

    If you want to get through to someone talk to them like a peer. IDEO teamed up with the National Campaign to Prevent Teen and Unplanned Pregnancy to re-brand birth control. The result, as well as the SxSW panel, was a lesson in honesty. By cutting through medical and public health jargon and talking about sex the way real people do, the final product – a program called Bedsider – was able to strike a strong cord with the target demographic.

    – Jesse Weaver, @jweav1

  • Every Brief You Get has Three Problems Hidden Inside It

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    This editorial originally appeared in the Denver Egotist

    The client has a problem. He has to show results. Now. The average tenure for a CMO is 23 months. If the campaign doesn't work, your client will have hell to pay.

    If you consistently fail to solve this problem, your agency will be pitched under the nearest bus. You will be let go. A few of your friends will lose their jobs.

    The agency has a problem. It needs to do work that makes it famous. That gets on the blogs. That wins awards. Because great work is an agency's main tool for bringing in new projects, new clients and new talent.

    If you consistently fail to solve this problem, you will be fired before you drag your whole agency into a self-defeating downward spiral of boring work that attracts timid clients.

    The consumer has a problem. He's numb. He looks for inspiration, joy and meaning. And finds Charlie Sheen and Jersey Shore. He is assaulted by so many ads and logos that they've become nothing but the paper that covers the walls of his world.

    If you consistently fail to solve this problem, nothing much will happen to you. You will go on winning awards and your clients will shake your hand heartily. But at the very deepest level, you'll be a failure. You were handed the chance to talk to thousands, maybe millions of people. And you passed the opportunity by. In your soul, you'll know. You're part of the problem. You're making this world worse. Not better. You're putting up wallpaper instead of kicking open windows.

    Every brief you get has three problems hidden inside it. Average ads solve one. Good ads solve two. Great ads solve three.

    This piece is cross-posted on Matt Ingwalson's blog.

  • Are Your Kids Creatively FKD?

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    This editorial originally appeared in the Denver Egotist

    Research shows that the creativity of America's children, specifically those between the ages of 5 and 12, is declining. Just to clarify: this doesn't mean that our kiddos are showing reduced skillz with crayonz, it means their ability to solve problems without pre-defined answers is fading out.

    It would be nice to correlate this decline in creativity with a decline in overall intelligence, indicating some nasty flaw in the education system. However, the same kids with decreasing creativity scores are delivering increasing IQ scores – which is considered by many as a fair indicator of schools' health.

    Meanwhile, creativity has become the #1 sought after trait in today's executives (that's all executives, not just those in advertising), and our future depends on the ability of tomorrow's leaders to think in ways we've yet to fathom. Is our "fill in the blank" style of education destroying our kids' ability to think outside the – blank?

    The debates over education are dirty, political and rightfully complex, but at the end of the day, teachers can seem to find agreement in the following point of angst: today's educational system isn't making it easy to teach creatively, let alone teach creativity.

    What the system does seem to be doing (and what those declining creativity scores seem to confirm) is perpetuating the idea that for every problem, there is an answer, and if you don't have that one answer memorized, you won't just be wrong – your future might be at stake.

    It smells a lot like fear-based education. And nothing kills creativity like fear.

    Teachers are fearful that their kids won't make the cut if they don't fill in the right bubbles.

    Parents are fearful that their kids' futures will be sabotaged if they don't measure up to the given "standard." Kids, like grownups, are just fearful of failure, and when creativity goes unrewarded – or even punished – that's what it becomes associated with.

    No wonder they're getting less creative.

    Creativity is about taking risks, tenaciously pursuing something undefined, and feeling gratitude for the lessons (ie, the failures) we learn along the path to our answer. Some might even define creativity as the opposite of fear; a sort of open-minded courage to attack real problems without the safety net of pre-defined conclusions. In other words, creativity doesn't mesh well with the rules inherent to today's education system.

    An interesting challenge flew around the advertising world last week that hoped to directly address this problem. Dubbed No Right Brain Left Behind, the challenge was a sort of open source, pro-bono problem busting event, which resulted in buckets of potential solutions that are now living here. Global and boutique agencies participated, resulting in over a hundred ideas - some pretty feasible, some full of creative daydreams so lofty the education system would need a total restructuring to support.

    The challenge came with the hope of bringing a handful of the best ideas to implementation, which should be no fast feat in today's sluggish school system. So for now, if you're a parent, consider yourself responsible for keeping the creative zombies at bay - and don't forget to tell us how you do it.

    So... ideas?

    How Do You Design For Creativity?

    View more presentations from Bud Caddell.

    This piece is cross-posted on Carmel's new blog.

  • The Egotist Interviews: Luke Sullivan

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    This interview originally appeared in The Denver Egotist

    A nationally acclaimed copywriter with a 30-year track record, Luke Sullivan is Senior VP/Managing Group Creative Director at GSD&M. He helps manage a creative department of 70 while continuing to work directly with Norwegian Cruise Line, L.L.Bean and the American Legacy Foundation.

    Luke is a self-described “ad geek” and the author of the best-selling book, Hey Whipple, Squeeze This: A Guide to Creating Great Advertising. Offering practical advice with an irreverent eye toward the history of advertising, the book was ranked by Advertising Age readers at #5 on the list of top 10 media and marketing books of all time.

    Luke’s experience includes 10 years at Fallon and five at The Martin Agency, with work for Miller Lite, United Airlines, Toyota, Black & Decker, BMW, Porsche and AT&T. He has more than twenty medals to his credit in the prestigious One Show and has served as judge for many creative award shows.

    He holds a degree in Psychology from St. Olaf College in Northfield, Minnesota and lives in Austin with his wife and two boys. He reports that he “enjoys the indoors” and likes to spend a lot of his time there.

    Luke is one of the main reasons we got into advertising and, to this day, is one of the guiding lights in our daily work. He speaks here this Thursday as part of Ad Club Denver's Outside Voices Speaker Series.

    Q: You wrote one of the most famous advertising how-to books, Hey Whipple, Squeeze This. Are you sick of it yet – or at least those ad boners who still reference it?

    A: Hey Whipple has been a constant source of joy for me because so many young people write to me and say, “Hey, your book is what got me into the business.” That does NOT get old, I assure you. Feels great, knowing you had a positive effect on someone’s life (if luring someone into the dark alley of advertising can be described as positive). It’s in five languages now and the publisher just asked me to do a 4th edition. You’d think writing just a few new chapters and updating some of the work could be done quickly, but it’ll likely take me most of the year to get that done.

    Q: You’ve worked in a number of cities across the US during your career. Do you believe in “creative hotbeds” and the momentum they carry – or is that a thing of the past since the advent of the internet?

    A: Back in about 1980, yeah, there were lots of articles in Ad Age about the “rise of the regional agencies” – Fallon, Wieden, Goodby, the usual suspects. But you’re right when you ask, “Did the internet change all that?” Sure did. The internet did that to the whole damn world (see The World Is Flat by Thomas Friedman).

    Q: What are the top 3 reasons you've never started your own agency?

    A: 1.) I liked doing the work too much and didn’t want to disappear in a Black Hole of Meetings. 2.) It’s a lotta damn work. 3.) Lazy.

    Q: What, in your opinion, is career suicide for an ad professional? Is working in-house or going client-side frowned upon?

    A: Beyond getting soft or stupid or compliant, I don’t think there is any particular career move that’s career suicide. I’ve got a buddy who went client side and I know any agency would snap him up in a minute if he wanted to come back. How about Goodby’s Mimi Cook, now a big shot at Apple? Think we wouldn’t love to hire her? As long as you’re in the game, thinking, pushing for better, cooler….who could fault you? I sure wouldn’t.

    Q: How do you think the role of the copywriter has changed, considering the present advertising environment that is predominantly visual-based?

    A: It has changed. Big time. And the best answer to that question is a great new book by the editor of Creativity magazine, Theresa Iezzi, called The Idea Writers: Copywriting in a New Media and Marketing Era. I can’t say it any better than she said it.

    Q: You talk about “craft” a lot and clearly take words and writing seriously. In your opinion, has social media turned us all into a bunch of half-literate monkeys?

    A: This is a question that goes back to, I dunno, the emergence of comic books. Comic books were supposed to turn teenagers stupid, then it was radio dramas that were supposed to do that, then TV, then rock and roll, then MTV. All these things were supposed to have turned us stupid. Which is silly. We got stupid on our own. We got “half-literate,” as you describe it, by not reading and not writing.

    Q: Speaking of craft, how do you bring it to digital?

    A: When writing on paper, you try to write well. Am I right? So do that when writing for online publication. When you’re art directing graphics for a TV spot, you try not to suck, right? So, don’t suck when you do that in digital. When you’re casting for a radio spot, you pick just the right voice, right? So, do the same for an online video. Seems to me craft is portable. I’m sure there are some crafts unique to online, but they’re probably about stuff like coding, or faster downloads, and compressions and a buncha stuff I don’t know. But as for all the other crafts associated with the creative business, aren’t they the same?

    Q: We noticed you have a relatively new blog, Hey Whipple. Convince those CDs and agency heads who think blogging is a waste of time that social media’s actually worthwhile.

    A: Nope, I refuse. Fact is anyone who can’t be “convinced” that the world is changing needs to be left behind. When you think about it, it’s kinda like that scene in old war movies, you know, where the guy is wounded but he doesn’t know it and his buddy has to leave him behind, so he gives him his canteen and maybe a handgun with a coupla bullets. Anyone who’s talking like that (“social media and all these dumb web things”) anyone talkin’ like that, they’re wounded and you gotta leave ‘em behind. (“Go on! Save yourself, kid.”) Give ‘em your canteen, wish ‘em well, and head out.

    Q: Which current campaigns do you wish you’d had a hand in?

    A: Apple. It’s always Apple that has me goin’ “Damn, I wish I did that.” I wish they hadn’t retired “Mac vs PC” but I always say that about good stuff. I’m sure they’ll do something extremely cool soon.

    Q: In all your years, what campaign were you the most stunned to have sold through and how’d you convince the client to buy it?

    A: Good question, to which I have a definite answer. It’s a radio campaign, for a teeny little client that we had at Fallon McElligott in 1995 and 1996. It was a technical school called Dunwoody. And they trained kids in what they once called “the trades.” You could get a degree in, say, heating and air conditioning, architectural drafting, computer repair, … you know, REAL jobs. I had a great client who never changed a word of copy, trusted that I had their best interests in mind, and just let me at it. I’ve posted my fave spots from this campaign on my blog.

    Q: Award shows – do they still serve a purpose, or are they outdated and unnecessary?

    A: I’m all over the map about this one. I grew up positively insane about working the awards circuit. I think that’s probably pretty normal for younger creatives.

    The reason? I see ad careers in terms of three stages. Early on, it’s about GETTIN’ FAMOUS. That’s what awards help do. Then, once you’ve got a bit of a name goin’, that’s when the juniors say, “Man, I oughta get paid more if I’m doin’ so great” which, of course, is when the second chapter kicks in – GETTIN’ MONEY. Then, when the final third of a career comes around, maybe when you got kids to worry about, a house, a spouse, when you have a life … well, but then it’s all about GETTIN’ STABILITY. You want a job that will last. You don’t wanna have to move your family around. So, with that sort of career track in mind, I get the whole awards thing.

    On the other hand, if you get too into awards, it’ll start to effect your work. Because now, instead of sitting down to solve a business problem and to write to a particular audience, you could be writing with an award show audience in mind. It’s conceivable one could begin to work with a sort of Super Bowl “How-can-I-amaze-everybody” kind of mindset, one that may not be right for the problem at hand.

    I’ll close with a several different paragraphs related to awards I wrote in Hey Whipple, Squeeze This:

    •••••••••••••••••••••••

    If there's ever a time to study the awards annuals, this is it.

    Study them. Read, learn, memorize. Don't just concentrate on the most recent issues either. Dig up old annuals. Design fads come and go, but the classic advertising structures endure. See what makes the ads work. Take them apart. Put them back together. Some of the ads are humorous and work. Some are straight and work. Why? What's the difference?

    Avoid trends in execution.

    Don't take your cues from design trends you see in the awards books. (For one thing, if they're in the books, they're already two years old.) But this is about more than being up-to-date. It's about concentrating on the soul of an ad instead of the width of its lapels.

    Leafing through the awards annuals is okay, too. Get some inspiration, but don't stay there too long. The shows are a good learning tool, early in the business; they're a good starting point, early in the ideation process. But at some point, they will begin to steer your thinking. Sooner or later, you're going to have to unmoor and sail into the unknown.

    On the value of awards shows.

    I shouldn't talk. In my younger days, I was a pathetic awards hound. Just around April, you'd find me lurking in the mailroom pining for "the letter" from the One Show announcing accepted entries. "Is it here yet? . . . Well, check againnnnnn."

    But I won't be too hard on myself. Our work isn't signed. And when you're new in the business, there's no better way to make a name for yourself than getting into "the books." Awards shows allow tiny agencies to compete with the behemoths. They serve as great recruiting tools for agencies. And they expose us to all kinds of work we'd not see otherwise. So I recommend them. With some caveats.

    Don't make the wrong name for yourself by entering too many campaigns for easy, microscopic, or public service clients. They might get in.

    Don't talk about awards shows around clients or account executives. You'll devalue yourself in their eyes and make your work suspect. ("Is that last ad she did on strategy or is it just another entry into Clever-Fest?'")

    Don't enter every show. As of this writing, there are 39 different national awards shows in this industry. No kidding -- thirty nine. And that's not counting the local shows. Only a few of them have merit. In my opinion, the best are The One Show and Communication Arts. And, in England, D&AD.

    •••••••••••••••••••••••

    Q: What do you think of the Victor & Spoils “crowdsourcing” agency model? How do you think it will affect the industry as a whole?

    A: Good question but I do not know the answer. Too early for this one to tell.

    Q: You have a magic fairy wand. If you wave it, you can change one thing about advertising that you hate. What do you change?

    A: Clients would no longer ask agencies to do creative for new business pitches. The clients would simply pick a few shops based on the kind of work they’ve done previously. Then the clients would visit each agency, get a feel for the people, and make a choice. I can think of no other business where we give away our product for free; where we work ourselves to the bone, where we lose weeks, weekends, holidays slaving away with limited information in a crunched time schedule, as we try to quickly throw together solutions for complex marketing problems…. and doing it all for free. I think it’s just an absolute shame. But until the whole industry locks arms and just says “No,” it’s gonna keep happening.

    Q: Your Thursday-nigh talk for Ad Club Denver is called “How Not to Suck” – a topic near and dear to our hearts. Can you give us a little more insight into what we’ll be hearing you discuss? Why should we spend our Thursday night at your lecture instead of at the office working late like every other night?

    A: The title of my speech is actually “How To Suck Less,” not “How Not To Suck.” A very important distinction. We ALL suck from time to time, ain’t nuthin’ you can do about it. But we can all suck LESS. So, yeah, come on out on Thursday and I think you’ll get some information you can put into practice the next day. No kidding.

  • "We really messed up."

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    Pete DeLuca, Manager of Creative Services, Maroon PR.

    Those are the words of Andrew Mason, Founder and CEO of Groupon, an email service that sends daily local deals to over 50 million customers worldwide.

    Since its inception in 2008, Groupon has grown to include over 150 cities in 35 different countries. At just over 2-years old, Mason’s company was named “The Fastest Growing Company Ever” according to Forbes Magazine, which projected that Groupon would reach $1 billion dollars in sales faster than any other business, ever.

    With this success came rapid global expansion – which, in this case, triggered Mason’s dilemma. According to the Associated Press, just a few weeks ago Groupon Japan featured a New Year’s deal with Bird Café – a local food delivery business in Tokyo. The result was a flood of orders to the Café, which caused late deliveries and meals arriving in “terrible condition”. Angry customers began a smear campaign against Groupon, posting pictures of their meals and writing awful reviews on online message boards.

    Groupon acted quickly – apologizing profusely and refunded each purchase of 10,500 yen ($127). After the refund, the company subsequently offered each of the 500-plus customers a 5,000 yen ($61) voucher as a sign of good will. In addition, Groupon began implementing “capacity planning” formulas to help overseas businesses determine how many customers they can handle for future promotions.

    Even after all that, Mason – the owner of a multi-million dollar organization, fired up his webcam for a direct message to his Japanese customers.



    Mistakes happen. But the way in which a person responds to that mistake shows the individual’s true character. I think Mason’s actions are a perfect example of how a business owner should genuinely apologize to his customers. His company messed up and, although he was not directly involved, he took responsibly and went above and beyond to patch things up.

    It is refreshing to see that a business owner, worth hundreds of millions of dollars, still takes the time to recognize the customers that helped make his company a success.

    Originally published here. Pete DeLuca can be contacted at Pete@MaroonPR.com

  • What I Learned in 2010: Everything I Ever Needed to Know About Community, I Learned From My Mechanic

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    Drew Mitchell, President, Fathom Creative

    A few years ago, an expired lease gave my business partner and me the opportunity to explore the option of purchasing a new property for our company, Fathom Creative. For environmental sustainability (and general coolness), we looked to renovate an old building rather than contract new construction. After scouring DC, we set our sights on historic Logan Circle, a neighborhood just east of Dupont made more affordable by its reputation (at the time) as a still-developing area. We soon found our new home in the form of a perfectly beautiful, dilapidated brake shop sandwiched between a liquor store and a sex club. We had arrived.

    I clearly remember the moment I first walked into Jensen’s Brake Service. A quick visual inventory revealed 6 or 7 cars in various states of repair, a few pieces of heavy old-school machinery, several witty hand-painted signs covering the walls and not an empty seat to be found. An elderly gentleman sporting a blue jumpsuit and a mile-wide grin soon appeared. He wiped off his hand, extended it and said “Lee Jensen. How may I be of service?” Little did I know that Lee Jensen would forever alter my approach to business.

    After running his family-owned shop for over 50 years, Lee was contemplating retirement. Several commercial developers interested in his space had approached him, but the idea of passing the torch to another small business held great appeal. Lee’s decision to choose character over the highest bid was strikingly refreshing in a city often identified by ego and obsessed with the bottom line.

    In addition to his commitment to small business owners, Lee wanted to hand over his building to someone who would continue the community responsibilities inherent to owning a piece of this special block. In our initial conversations, Lee asked about my long-term goals and although I didn’t realize it at the time, Lee was auditioning me for a much bigger role than I bargained for.

    Up until then, my boisterous mix of designers and developers had built a fairly insular culture. Like many urban creative agencies our former office occupied an upper floor of a small building, so our doors were rarely open except for the occasional client visit or FedEx delivery. We enjoyed each other’s company and rarely engaged with our neighbors. To us the word “community” was most applicable to open source developers or the online community at large.

    Conversely, all of Lee’s neighbors knew him and he had accumulated a great deal of respect. He was steadily engaged in local affairs and his storefront was always open and welcoming to friends and strangers alike. It was easy to see why there was always a long line of cars waiting for Lee. In addition to delivering quality work at a fair price, Lee had earned a reputation for offering expert, practical advice free of charge. He believed that if you gave away enough, eventually it would come back to you in spades.

    That’s when it dawned on me. Lee’s “bricks and mortar” behavior was exactly what we tell our clients to do online: put out accessible content that’s valuable, establish yourself as a thought leader and contribute to the community!

    The close parallels between our two companies suddenly became obvious. Whether repairing tired cars or sputtering websites, both revitalize something critical to clients. As our friendship grew I learned more about his business—how he managed to thrive for half a century through riots, recessions, and the change in administrations of 11 Presidents. Aside from standard business adjustments, he credited most of his stability and success to the carefully planned, strategic relationships he built and nourished over the years with his suppliers, partners, customers and neighbors. This brake shop owner had mastered the now familiar online/social media strategies decades ahead.

    It became clear that the next step for my company was to apply the best of Lee’s world to ours. Moving into the brake shop wasn’t just about Fathom Creative finding a new physical office. It was an opportunity for us to reevaluate our company’s identity. We began to turn our offline focus outward and truly connect with our immediate community. It was a small step toward filling the very large shoes Lee left behind.

    The vision began to take shape: what if we actually designed the interior of the building as flexible, heavily used, interactive space that fosters community interaction? We loved the idea of creating an offline setting that would act as a breeding ground for innovation and spark a continuance of these conversations and ideas online, via blogs, tweets, Facebook updates and so on.

    Having won Lee’s blessing (as well as the bank’s), we closed the deal and finished renovations a little over a year ago. We worked with our architects to painstakingly preserve as much of the original character of the brake shop environment as possible. Like Lee, we wove in clever typographic statements reflecting our culture and personality throughout our space.

    We even used a combination of wide and thin planks on the roof deck above the studio to spell our tagline in Morse code. The large retractable garage door in the front of the building was replaced with pivoting all-glass panels that communicate our expanded conversational mindset in an attempt to invite all those interested to enter.

    Throughout 2010, our flex-use space has served as a supportive venue for a large number of community and industry-related functions such as creative panel discussions, emerging artist exhibits and technology forums, even a handful of gay weddings. Washington National Opera, AIGA-DC and PinkLineProject were among the several local creative organizations we’ve supported and next month, we are hosting a 2-week gallery event showcasing the artwork from N Street Village, the women’s homeless shelter at the end of our block.

    And Lee was right, of course: the more you give, the more you get. For instance, donating our space each month to the local PHP and WordPress groups has allowed us to become active participants in helping further the success of open source technologies that are vital to our business.

    For Fathom Creative, 2010 has been a year of community engagement and conversation. Although our business undoubtedly benefits from this better-rounded approach to communication, we also believe that in order to be relevant, we have a social responsibility to the community that we aim to engage. Lee Jensen was the example upon which this philosophy was built and for that, I am forever grateful.

  • What I learned in 2010: “Mad Men” will never replace “ThirtySomething”.

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    We asked creatives around the region to share their insights into what nuggets of wisdom and soul they picked up in 2010. What shaped their view of the industry, the work - and even themselves. This is the first in the series.

    Darren Easton, Creative Director, The Cyphers Agency

    When I was in college trying to decide what career path to take, ABC’s TV series “ThirtySomething” pointed the way. Barely in my twenties, I wasn’t thinking much about the importance of family and friends — even if subconsciously it made an impression. But when Michael and Elliot left for work and walked into that agency, something about it excited me. The rest of my career story is history; I’ve been an ad man ever since.

    That was the last time advertising as an occupation was successfully portrayed to the masses on the small screen. Then along came "Mad Men". There once was a time when mindless, “getting to know you” chit-chat started with talking about the weather. Nowadays when someone finds out what I do for a living, I hear “do you watch 'Mad Men?'”

    Of course I watch it. Before I got wrapped up in the seedy storyline, I hung in there waiting for the 5-10 minutes of the show that they actually talked advertising. I was once proud that it was so successful because I thought it was showcasing my profession. Apparently what it showcases is how terrible the men in this profession actually were as human beings. People actually ask me if I drink all day, have long lunches and nudge me, making reference to how much strange I probably get on the side. Yes, I am a CD, but that does not make me Don Draper.

    I long for the days when people didn’t know much about what I actually do. Until "Mad Men", my mom actually thought I sat around drawing all day. Now my mom thinks I’m a raging alcoholic with no scruples. "Mad Men" may get me cut out of her will, for God’s sake. A lack of ethics would propel "ThirtySomething’s" Michael into periods of self-reflection and depression. Don Draper and crew thrive on having no morals. Now, instead of asking or caring what I do, people believe a TV show that takes place before I was even born.

    Now, back to those 5-10 minutes of the show where they actually talk advertising. Pitching ideas is a big part of my job, so I love whenever they pitch the Kodaks and Hiltons of the world. But, how those ads come about is another trivialization of what advertising is all about: strategy. We don’t just toss around random, hokie tag lines that would appeal to all men age 25-40. There has to be a reason behind every big idea – a USP that drives every thought. Michael and Elliott sat in that office shooting Nerf hoops for hours on end, discussing the dramatizing of a clients’ differentiation and how to make it so dramatic it would stick in your cerebral cortex and never leak out.

    Don’t get me wrong, as a professional, "Mad Men" does inspire me in one ironically, unrealistic Hollywood kind of way. I admire the swagger in their step and the conviction for their talent. The amount of moxie oozing from these ad men allows them to gladly dismiss any client that doesn’t believe in the strength of their ideas. Something I, Elliott, Michael and all ad men throughout time wish they could afford to do. I’ve done it only a few times but I’ve done it nicely without a cigarette and a glass of scotch in hand. I’ve allowed clients to beat me down and disrespect my talent more times than I care to mention. Why?…because of the things that really matter: my career, my family and a personal belief that I am good at what I do. Michael and Elliott were good men. They knew that their jobs wouldn’t love them back. Only friends and family will.

    Until the next advertising drama comes to TV, "Mad Men" is the label for all CD’s regardless of the people we really are. "ThirtySomething" defined the ad man I would become. "Mad Men" defined the ad man people think I am.

  • 5 Must-Haves for Running a Successful Contest

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    (Jocelyn Rimbey, Digital Marketing Manager, The Cyphers Agency)

    So your company has adopted social media marketing techniques. You’ve been on social networks and built relationships with your consumers, but want to take your engagement to the next level. You’ve heard that online contests can help your business get there, but you aren’t really sure what separates a great contest from the gimmicks. Don’t worry – we’ve figured that out for you.

    1. Rules and Guidelines

    The first step to having a successful contest is creating a list of rules and guidelines not just for entrants to follow, but also for you to live by. The goal is to create an airtight document that gives you ultimate control in case the contest somehow comes crumbling down around you.

    Even with a small crisis, it is still good to be able to refer to a separate, impartial source when answering questions from entrants. Say it with me – “I’m so sorry, but it’s in the rules.” Have your lawyer look at it – we aren’t kidding. Having a foolproof rule book is the way to go.

    2. A Great Concept

    This one might seem pretty obvious, but you’d be surprised how pointless some contests can be. Too often, companies focus on how contests can drive traffic to their Web site, and stop there. But the point of a contest is to engage your audience and bring new consumers into your brand community. Just having participants enter their email addresses doesn’t really achieve that.

    Creating a concept that will mobilize your target audience doesn’t have to get complicated – just look at the simplicity of the concept behind the contest we’re running for the National Chicken Council: the I Love Chicken contest. Your concept shouldn’t be so narrow that only a small niche of people want to participate, but it should still hone in on what your audience cares about. The true balance is making the contest easy to enter, but also specific enough that you get great user-generated content to use long after the contest ends.

    3. A Huge A$$ Prize

    Listen – people aren’t going to enter your contest for a chance to take a picture with the mayor of your town. Okay, a few might, but let’s face it – creative people aren’t going to pass over content they worked hard on – the kind of content that could be really valuable to your brand – for a photo-op.

    You’ve got to give people a reason to enter. Money is always a great prize, or something worth a lot of money (think tropical vacation getaway). Personal promotion is also a good incentive (think about all the bands that vied to be the next FreeCreditScore.com guys). Whatever it may be, it has to motivate people to not only enter, but to get their friends and family to vote for them too.

    4. Sharing Options

    Give participants the option to share their entry with everyone they know on their social networks. It will be easier for them to pass the contest to their buds and relatives, ultimately driving traffic to your site. But it doesn’t just do that – it greatly widens that audience that can now connect with and participate in your contest and your brand. When you make it easy for contestants to spread the word and get votes for their entry, you hand them some power in the outcome of the contest, making them even more excited to be ambassadors for your business.

    5. Crisis Communication Plan

    Regardless of how well you plan the contest, set up your voting system, and monitor entries, there will be some sort of problem or question. And if you’ve got a great concept that is married to a huge prize, people will do pretty much anything to win, meaning that they will also find anything to call into question or complain about. That is where a crisis communication plan comes in.

    Prepare for these often headache-inducing inquires by drafting messaging with the proper responses, tone, references to the rules, etc. While it won’t eliminate issues, it will help you maintain sanity as you launch your contest, making it much easier to respond to contestants in a consistent and professional manner.

    Thinking about running a contest? Seems you’ve got a lot to think about. Not sure where to begin? It just so happens that we’ve got plenty of experience. We’d be happy to hook you up.

    (Originally posted here)

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